Played it last night, had a great time with it! Loved the world-building, the art and the scenario in general! I have recommended it to my friends, cheers~
Thanks for checking! It’s just a bugfix of the sound issue mentioned in the previous post. I was waiting for the Mac version (I can’t compile that one myself) before I post a devlog.
I'm running it on linux. The game looks amazing honestly.
At first I got the permission denied issue. But I just used `chmod u+x` the files and that solved it.
The game started, but it has no sound for some reason. I run it from the terminal as in typing `./ShardsofGod`. Nothing peculiar about the output. Perhaps these 2 lines?
> Unable to init voice pack 'speech.vox', file not found or of unknown format.
> audio.vox found and initialized.
Turns out at least for the copy I downloaded from itch, "Shards_of_God_Linux_v1.2.zip", I needed to unmute the sound on the main menu.
Thank you for reporting! I don’t recall hearing about permission issues on Linux, I’m only aware that this is a big hassle on Mac. But then again I wouldn’t know, I’m not a Linux user myself - glad you sorted it!
The muted audio is my bad though, it’s a known bug I haven’t gotten around to fixing :(.
Happy you’re enjoying the game otherwise!
I love your art style and the way you intellectually piece everything together, even when the dialogue came up with choices i didnt choose they were questions i had for myself anyway. I don't know how or why your brain functions the way it does, but its truly a work of art and i hope you never stop creating things with it
I discovered your game at the end-of-devcom 2024 demo party in Cologne. As someone who grew up with Monkey Island, Simon the Sorcerer et al and being a HUGE Dune nerd this was - of course - a no-brainer for me to play. First game brought home from the week on my list and I gotta say...
... absolutely a ridiculously well thought-out experience and a glorious enjoyment through-and-through. I will be telling people of this game for years to come. This has re-affirmed my perspective on games that they can be small, self-contained pieces of art. Thank you. :)
As others mentioned it is ESPECIALLY commendable that the mystery can actually be solved if you take the time and really put the right clues together. Amazing writing.
I discovered your game from a Canard PC article and I agree with them: The writing is deep, the whole design is soo nice and the puzzles are well balanced. Actually, I love adventure games but I'm very bad at solving puzzles and Shards of God is juuust hard enough for my little brain ;).
This was amazing…beyond amazing. The graphics were so detailed, which definitely could not have been an easy thing and the character arc of theirs…
Spoilers:I really loved how reading the scrolls about farm laws and such became a very important role, a connection I could never make otherwise. At one point I thought Mother Superior herself was a killer, which we know she isn't. I do wonder who killed the General though, I don't think it was ever mentioned.
In addition to that, the idea of the King placing power on people who do not believe in the religion is a fascinating thing overall. Only they are truly vigilant enough and distant enough that they see the truth of the matter but still lie in order to keep the harmony. I wonder if Flint was also killed by the end of it…
HEAVY Spoilers:
The three other leaders killed the general. They first tortured him to make him confess to killing the judge, then killed him. Tiabata says it (she doesn't literally say "you killed him", but it's heavily implied), and shows a picture of them in the act:
I must say... wow. I cannot describe how much of an 'impact' this had on me, not in behavioral sense, but... just in general. I'm not going to lie (and im sorry for my next words), I didn't have high expectations, I thought it'd be quite simple storyline. Although, I was met with amazing pixel art and quite short but really GREAT story! The more I played the more interesting it got... also extra kudos for making hint system (a very creative one in my opinion) cuz i dont belong to the smartest ppl out there. If anyone's reading this before playing the game, YOU TOTALLY OUGHT TO!!
I think that's all, without getting into too much into my little yap cuz i don't wanna spoil by accident... but let me say it once again, this game was a blessing for me and has all of the "lore" stuff i absolutely LOVE in games like this one (e.x. creating a whole new religion just for the sake of the game, mystery and much much more)
Wonderful. Solid story with excellent character development, and a mystery that you can actually solve if you're paying attention. I loved the ending *sly wink*
That sly wink implies that I know something about the ending.
Love your games!! I'm also an AGSthe rest are just bare bones developer (robotragedy1 and 2, recently 2080 wall city Lockdown and others.) I'm playing Shards and I love the interface. I'm not a coder and creating a game is always a nightmare for me and i'm never happy with the interfaces. Except the thimbellweed template the rest are just bare bones. I have an odd request for You sir. Can you make a template from your Game, removing of course many assets so I can use it as the base for any future game I might develop?
This was so much fun. I loved the characters (especially the depth of the Vigil Mother), and the endings were SO satisfying. You truly have a gift for storytelling.
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Played it last night, had a great time with it! Loved the world-building, the art and the scenario in general! I have recommended it to my friends, cheers~
Yo... so I just got an email saying you updated... but there is nothing in the Devlog.
....just wanted to check in, is this an actual update (would love to hear new schemes!), or is it potentially the same issue as 3 months ago?
Thanks for checking! It’s just a bugfix of the sound issue mentioned in the previous post. I was waiting for the Mac version (I can’t compile that one myself) before I post a devlog.
Good to know! This makes sense.
I'm running it on linux. The game looks amazing honestly.
At first I got the permission denied issue. But I just used `chmod u+x` the files and that solved it.
The game started, but it has no sound for some reason. I run it from the terminal as in typing `./ShardsofGod`. Nothing peculiar about the output. Perhaps these 2 lines?
> Unable to init voice pack 'speech.vox', file not found or of unknown format.
> audio.vox found and initialized.
Turns out at least for the copy I downloaded from itch, "Shards_of_God_Linux_v1.2.zip", I needed to unmute the sound on the main menu.
I use Arch btw.
Thank you for reporting! I don’t recall hearing about permission issues on Linux, I’m only aware that this is a big hassle on Mac. But then again I wouldn’t know, I’m not a Linux user myself - glad you sorted it! The muted audio is my bad though, it’s a known bug I haven’t gotten around to fixing :(. Happy you’re enjoying the game otherwise!
I love your art style and the way you intellectually piece everything together, even when the dialogue came up with choices i didnt choose they were questions i had for myself anyway. I don't know how or why your brain functions the way it does, but its truly a work of art and i hope you never stop creating things with it
I discovered your game at the end-of-devcom 2024 demo party in Cologne. As someone who grew up with Monkey Island, Simon the Sorcerer et al and being a HUGE Dune nerd this was - of course - a no-brainer for me to play. First game brought home from the week on my list and I gotta say...
... absolutely a ridiculously well thought-out experience and a glorious enjoyment through-and-through. I will be telling people of this game for years to come. This has re-affirmed my perspective on games that they can be small, self-contained pieces of art. Thank you. :)
As others mentioned it is ESPECIALLY commendable that the mystery can actually be solved if you take the time and really put the right clues together. Amazing writing.
I discovered your game from a Canard PC article and I agree with them: The writing is deep, the whole design is soo nice and the puzzles are well balanced. Actually, I love adventure games but I'm very bad at solving puzzles and Shards of God is juuust hard enough for my little brain ;).
Anyway: I enjoyed your game very much!
I don't know if it's easily doable in ags studio but If you're interested in translating your game in French, I could do it for you (for free of course, I'm not a pro translator ;)). I've already done a full translation of Into the Breach (Subsetgames) (with a friend and before the official french translation went out) : https://subsetgames.com/forum/viewtopic.php?f=25&t=33355 And a full translation of ShardPunk Verminfall (all by myself this time) (https://store.steampowered.com/app/1183800/Shardpunk/) : https://www.nexusmods.com/shardpunkverminfall/articles/1
Just ping me here or at X (@Mengpo6) :)
Absolutely brilliant!
This was amazing…beyond amazing. The graphics were so detailed, which definitely could not have been an easy thing and the character arc of theirs…
Spoilers:
I really loved how reading the scrolls about farm laws and such became a very important role, a connection I could never make otherwise. At one point I thought Mother Superior herself was a killer, which we know she isn't. I do wonder who killed the General though, I don't think it was ever mentioned.In addition to that, the idea of the King placing power on people who do not believe in the religion is a fascinating thing overall. Only they are truly vigilant enough and distant enough that they see the truth of the matter but still lie in order to keep the harmony. I wonder if Flint was also killed by the end of it…
Thank you very much, happy you enjoyed the game!
HEAVY Spoilers:
The three other leaders killed the general. They first tortured him to make him confess to killing the judge, then killed him. Tiabata says it (she doesn't literally say "you killed him", but it's heavily implied), and shows a picture of them in the act:The character development is so well done. I found myself really caring about them.
I must say... wow. I cannot describe how much of an 'impact' this had on me, not in behavioral sense, but... just in general. I'm not going to lie (and im sorry for my next words), I didn't have high expectations, I thought it'd be quite simple storyline. Although, I was met with amazing pixel art and quite short but really GREAT story! The more I played the more interesting it got... also extra kudos for making hint system (a very creative one in my opinion) cuz i dont belong to the smartest ppl out there. If anyone's reading this before playing the game, YOU TOTALLY OUGHT TO!!
I think that's all, without getting into too much into my little yap cuz i don't wanna spoil by accident... but let me say it once again, this game was a blessing for me and has all of the "lore" stuff i absolutely LOVE in games like this one (e.x. creating a whole new religion just for the sake of the game, mystery and much much more)
This is the dream game for me...
¿Por qué ésto no está en Steam? ¿Estás loco?
Maybe :). But it should end up there eventually.
One of the best games I've played recently!
Very beautiful and a big inspiration.
Wonderful. Solid story with excellent character development, and a mystery that you can actually solve if you're paying attention. I loved the ending *sly wink*
That sly wink implies that I know something about the ending.
Love your games!! I'm also an AGSthe rest are just bare bones developer (robotragedy1 and 2, recently 2080 wall city Lockdown and others.) I'm playing Shards and I love the interface. I'm not a coder and creating a game is always a nightmare for me and i'm never happy with the interfaces. Except the thimbellweed template the rest are just bare bones. I have an odd request for You sir. Can you make a template from your Game, removing of course many assets so I can use it as the base for any future game I might develop?
My email is pijin73@gmail.com
Thanks for your games and talent!!
Thank you, fellow AGSer! I sent you an email :).
This was so much fun. I loved the characters (especially the depth of the Vigil Mother), and the endings were SO satisfying. You truly have a gift for storytelling.
Played this a while ago, real nice look and great mood. Liked the sound of it a lot. Good job!
Было бы классно увидеть на русском языке :)